public class AwtGraphicThread extends GralGraphicThread.ImplAccess
| Modifier and Type | Field and Description |
|---|---|
(package private) AwtWidgetMng |
awtMng |
static java.lang.String |
version
Version, history and license.
|
(package private) java.awt.Frame |
window |
gralGraphicThread, log, mainWindow, sizeCharProperties, threadGuiDispatch| Constructor and Description |
|---|
AwtGraphicThread(GralWindow windowGral,
char sizeShow,
LogMessage log) |
| Modifier and Type | Method and Description |
|---|---|
protected boolean |
dispatchOsEvents()
Calls the dispatch routine of the implementation graphic.
|
protected void |
graphicThreadSleep()
Forces the graphic thread to sleep and wait for any events.
|
protected void |
initGraphic()
This method should be implemented by the graphical implementation layer.
|
void |
wakeup()
This method should be implemented by the graphical base.
|
gralGraphicThread, setClosed, startThreadpublic static final java.lang.String version
java.awt.Frame window
AwtWidgetMng awtMng
AwtGraphicThread(GralWindow windowGral, char sizeShow, LogMessage log)
protected void initGraphic()
GralGraphicThread.ImplAccessGralGraphicThread.run(). See SwtGraphicThread.initGraphic in class GralGraphicThread.ImplAccessprotected boolean dispatchOsEvents()
GralGraphicThread.ImplAccessdispatchOsEvents in class GralGraphicThread.ImplAccessprotected void graphicThreadSleep()
GralGraphicThread.ImplAccessGralGraphicThread.ImplAccess.wakeup() is called or this routine returns if the operation system wakes up the graphic thread.graphicThreadSleep in class GralGraphicThread.ImplAccesspublic void wakeup()
GralGraphicThread.ImplAccesswakeup in class GralGraphicThread.ImplAccess